Patch Notes Page 98
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v0.0.111
Section titled “v0.0.111”- Fixed a crash when equipping/unequipping items from the Character screen.
v0.0.112
Section titled “v0.0.112”- Character screen tweaks:
- Equipment panel is taller so all slots are visible (no overlap with Stats).
- Default inventory capacity increased to 24 slots.
- Equipping into an occupied slot now swaps items instead of failing when inventory is full.
v0.0.113
Section titled “v0.0.113”- Gems are now socketable items instead of trinkets:
- Hover an equipped weapon/gear to set the socket target, then click a gem to insert it into an empty socket.
- Socketed gems apply their RPG stats/affixes to live stat aggregation.
- Runes remain equippable trinkets.
v0.0.114
Section titled “v0.0.114”- Character screen polish:
- Equipment slot text aligns better with the icon row.
- RPG rarity is no longer shown as
[Uncommon]text; item names are color-coded by rarity instead.
v0.0.115
Section titled “v0.0.115”- Character screen improvements:
- Equipment slot text is raised to better align with icons.
- Inventory items can be drag-and-dropped:
- Drag onto another inventory cell to swap positions.
- Drag gems onto an equipped item with open sockets to socket them.
v0.0.116
Section titled “v0.0.116”- Slightly increased Character screen text scale for readability.
v0.0.117
Section titled “v0.0.117”- Equipped gear now updates the Character screen Stats panel (HP/Shields/Damage/Attack Speed/Move Speed).
- RPG combat is enabled by default so equipped stats/affixes affect live combat.
v0.0.118
Section titled “v0.0.118”- Increased the Character/Inventory window height so stats and item details don’t clip off-screen.