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Quests

Quest data combines enabled contract-board entries with public NPC quest summaries. Contracts are generated in-engine from authored templates; NPC quests come from dialogue data.

15 generated contracts

Contract Board

Contract-board quests are objective templates such as kill timing, survival, positioning, pacing, economy, and target-priority challenges.

6 dialogue quests

NPCs

Trax, Jules, Father Mathias, and other service NPCs can attach quests to their public dialogue definitions.

In-run prompts

Boards and Events

Bounty boards, first-sighting prompts, and event routes can point the player toward objectives during a run.

QuestCategorySourceObjectiveRewardsFailure risks
Quick CullCombatContract BoardKill 3 elites within 8 seconds of their spawn.Gold 1 base, +0.2 per roundFails when the timed kill window is missed.
Clean SweepCombatContract BoardKill 4 elites without taking elite damage.Gold 2 base, +0.25 per roundCan fail when its objective window, target, route, or NPC-specific condition is missed.
Edge of LifeCombatContract BoardKill 30 enemies while below 35% HP.Gold 2 base, +0.25 per roundCan fail when its objective window, target, route, or NPC-specific condition is missed.
Heavy HittersCombatContract BoardDeal 1500 total damage to elites and bosses.Gold 2 base, +0.25 per roundCan fail when its objective window, target, route, or NPC-specific condition is missed.
Critical MassCombatContract BoardKill 20 enemies with critical hits.Gold 2 base, +0.2 per roundCan fail when its objective window, target, route, or NPC-specific condition is missed.
UnbrokenCombatContract BoardGet a 25-kill streak without getting hit.Gold 2 base, +0.25 per roundCan fail when its objective window, target, route, or NPC-specific condition is missed.
UntouchedSurvivalContract BoardSurvive 2 waves without taking any damage.Gold 2 base, +0.3 per roundFails when the Warden takes forbidden damage during the objective.
Last BreathSurvivalContract BoardFinish 2 waves at or below 25% HP.Gold 2 base, +0.3 per roundCan fail when its objective window, target, route, or NPC-specific condition is missed.
Hold the LinePositioningContract BoardHold the center zone for 20 seconds during waves.Gold 1 base, +0.2 per roundCan fail when its objective window, target, route, or NPC-specific condition is missed.
Danger PayPositioningContract BoardSpend at least 50% of a wave inside the danger zone, twice.Gold 2 base, +0.25 per roundCan fail when its objective window, target, route, or NPC-specific condition is missed.
Speed RunPacingContract BoardClear a wave in under 45 seconds, twice.Gold 2 base, +0.25 per roundCan fail when its objective window, target, route, or NPC-specific condition is missed.
Burst WindowPacingContract BoardKill 12 enemies within 6 seconds.Gold 2 base, +0.25 per roundFails when the timed kill window is missed.
Profit CheckEconomyContract BoardReach 300 copper by wave 5.Gold 1 base, +0.15 per roundCan fail when its objective window, target, route, or NPC-specific condition is missed.
No LootEconomyContract BoardFinish 2 waves without picking up any drops.Gold 1 base, +0.2 per roundCan fail when its objective window, target, route, or NPC-specific condition is missed.
Debuff FinishersTarget PriorityContract BoardKill 25 enemies while they are debuffed.Gold 2 base, +0.2 per roundCan fail when its objective window, target, route, or NPC-specific condition is missed.
Cull the RoadNPC QuestTrax the TraderThin out a dozen monsters before they decide the road toll includes your spine.[object Object], [object Object], [object Object]Can fail when its objective window, target, route, or NPC-specific condition is missed.
Orders for the ChurchNPC QuestTrax the TraderCarry Trax's message to Father Mathias before both men decide silence was the superior policy.[object Object], [object Object], [object Object]Can fail when its objective window, target, route, or NPC-specific condition is missed.
Last Call for the LivingNPC QuestJules the BartenderGet one stranded civilian home through an escort event before the monsters decide the pub menu includes peasants.[object Object], [object Object], [object Object]Fails when the protected target is lost.
Pick Up the TabNPC QuestJules the BartenderPay Jules 80 copper so she can smooth over a loud patron and keep the pub from becoming an amateur war council.[object Object], [object Object], [object Object]Can fail when its objective window, target, route, or NPC-specific condition is missed.
Medicine for the FaithfulNPC QuestFather MathiasBring Father Mathias one Large Health Potion so the church can keep pace with the night.[object Object], [object Object], [object Object]Can fail when its objective window, target, route, or NPC-specific condition is missed.
Word to the QuartermasterNPC QuestFather MathiasCarry Father Mathias's answer to Trax before irritation hardens into doctrine.[object Object], [object Object], [object Object]Can fail when its objective window, target, route, or NPC-specific condition is missed.

Contract Board

Combat

Quick Cull

Kill 3 elites within 8 seconds of their spawn.

Reward: Gold 1 base, +0.2 per round

Failure: Fails when the timed kill window is missed.

Combat

Clean Sweep

Kill 4 elites without taking elite damage.

Reward: Gold 2 base, +0.25 per round

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

Combat

Edge of Life

Kill 30 enemies while below 35% HP.

Reward: Gold 2 base, +0.25 per round

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

Combat

Heavy Hitters

Deal 1500 total damage to elites and bosses.

Reward: Gold 2 base, +0.25 per round

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

Combat

Critical Mass

Kill 20 enemies with critical hits.

Reward: Gold 2 base, +0.2 per round

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

Combat

Unbroken

Get a 25-kill streak without getting hit.

Reward: Gold 2 base, +0.25 per round

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

Survival

Untouched

Survive 2 waves without taking any damage.

Reward: Gold 2 base, +0.3 per round

Failure: Fails when the Warden takes forbidden damage during the objective.

Survival

Last Breath

Finish 2 waves at or below 25% HP.

Reward: Gold 2 base, +0.3 per round

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

Positioning

Hold the Line

Hold the center zone for 20 seconds during waves.

Reward: Gold 1 base, +0.2 per round

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

Positioning

Danger Pay

Spend at least 50% of a wave inside the danger zone, twice.

Reward: Gold 2 base, +0.25 per round

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

Pacing

Speed Run

Clear a wave in under 45 seconds, twice.

Reward: Gold 2 base, +0.25 per round

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

Pacing

Burst Window

Kill 12 enemies within 6 seconds.

Reward: Gold 2 base, +0.25 per round

Failure: Fails when the timed kill window is missed.

Economy

Profit Check

Reach 300 copper by wave 5.

Reward: Gold 1 base, +0.15 per round

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

Economy

No Loot

Finish 2 waves without picking up any drops.

Reward: Gold 1 base, +0.2 per round

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

Target Priority

Debuff Finishers

Kill 25 enemies while they are debuffed.

Reward: Gold 2 base, +0.2 per round

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

Trax the Trader

NPC Quest

Cull the Road

Thin out a dozen monsters before they decide the road toll includes your spine.

Reward: [object Object], [object Object], [object Object]

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

NPC Quest

Orders for the Church

Carry Trax's message to Father Mathias before both men decide silence was the superior policy.

Reward: [object Object], [object Object], [object Object]

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

Jules the Bartender

NPC Quest

Last Call for the Living

Get one stranded civilian home through an escort event before the monsters decide the pub menu includes peasants.

Reward: [object Object], [object Object], [object Object]

Failure: Fails when the protected target is lost.

NPC Quest

Pick Up the Tab

Pay Jules 80 copper so she can smooth over a loud patron and keep the pub from becoming an amateur war council.

Reward: [object Object], [object Object], [object Object]

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

Father Mathias

NPC Quest

Medicine for the Faithful

Bring Father Mathias one Large Health Potion so the church can keep pace with the night.

Reward: [object Object], [object Object], [object Object]

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.

NPC Quest

Word to the Quartermaster

Carry Father Mathias's answer to Trax before irritation hardens into doctrine.

Reward: [object Object], [object Object], [object Object]

Failure: Can fail when its objective window, target, route, or NPC-specific condition is missed.