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Patch Notes Page 99

  • Right-clicking equipped gear now removes socketed gems one-at-a-time (gem is destroyed; socket is freed).
  • Character screen improvements:
  • Added a compare view showing stat deltas when hovering an inventory item (preview before equipping).
  • Long equipment names are now truncated with ellipsis so they don’t clip in slot cards.
  • Character select: moved the live hero preview sprite so it doesn’t overlap the lower text panels.
  • HUD: adjusted Health/Shields/Energy bar text positioning so labels are centered correctly.
  • HUD: fixed Shield bar text centering (was offset too far right).
  • HUD: fixed Health bar text centering (was offset too far right).
  • Character roster: renamed archetypes to character names (Jack, María, George, Robin, Raven, Sally, Ellis, Sage, Jade, Gunther).
  • Loot drops now show rarity containers (bags/chests) and consumables show their own icons.
  • Added foods + potions as RPG consumables (health/shield restoration + regen) with shared cooldown groups.
  • Added equippable Bags that expand inventory capacity; overflow drops to ground on unequip.
  • Routed melee + mini-unit damage through the RPG resolver and seeded enemy RPG snapshots for shared combat rules.