Patch Notes Page 99
Patch Notes Index
Return to the patch-note index.
Previous Page
Newer entries.
Next Page
Older entries.
v0.0.119
Section titled “v0.0.119”- Right-clicking equipped gear now removes socketed gems one-at-a-time (gem is destroyed; socket is freed).
v0.0.120
Section titled “v0.0.120”- Character screen improvements:
- Added a compare view showing stat deltas when hovering an inventory item (preview before equipping).
- Long equipment names are now truncated with ellipsis so they don’t clip in slot cards.
v0.0.121
Section titled “v0.0.121”- Character select: moved the live hero preview sprite so it doesn’t overlap the lower text panels.
v0.0.122
Section titled “v0.0.122”- HUD: adjusted Health/Shields/Energy bar text positioning so labels are centered correctly.
v0.0.123
Section titled “v0.0.123”- HUD: fixed Shield bar text centering (was offset too far right).
v0.0.124
Section titled “v0.0.124”- HUD: fixed Health bar text centering (was offset too far right).
v0.0.125
Section titled “v0.0.125”- Character roster: renamed archetypes to character names (Jack, María, George, Robin, Raven, Sally, Ellis, Sage, Jade, Gunther).
v0.0.126
Section titled “v0.0.126”- Loot drops now show rarity containers (bags/chests) and consumables show their own icons.
- Added foods + potions as RPG consumables (health/shield restoration + regen) with shared cooldown groups.
- Added equippable Bags that expand inventory capacity; overflow drops to ground on unequip.
- Routed melee + mini-unit damage through the RPG resolver and seeded enemy RPG snapshots for shared combat rules.