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v0.0.906
Section titled “v0.0.906”- Reined in airborne Dragon damage spikes.
- Dragon now deals no outgoing damage while in launch, hover, or fly states, so flyovers no longer body-check players to death.
- Dragon body-contact melee cadence is now heavily throttled, preventing repeated overlap hits from chaining almost instantly.
- Added a Dragon regression check for the new airborne no-damage rule.
v0.0.905
Section titled “v0.0.905”- Reworked broken-item handling for durability gear.
- Gear that reaches 0 durability now stays equipped or in inventory instead of disappearing, so it can be swapped out and repaired later.
- Broken gear becomes inert while durability is 0, disabling its stat bonuses, affix effects, and gear-set contributions until repaired.
- Broken item icons now tint red in the Character equipment and inventory panels.
v0.0.904
Section titled “v0.0.904”- Tightened Father Mathias’s cleanse confirmation flow.
- The chapel dialogue now explicitly asks for confirmation before the rite and makes it clear that only the drawback will be removed.
- Fixed Father Mathias offering to cleanse already-cleansed corrupted gear.
- Only corrupted items with active drawbacks now count as cleanseable targets in dialogue and pricing checks.
v0.0.903
Section titled “v0.0.903”- Fixed Father Mathias over-cleansing corrupted gear.
- Cleansing now removes only the corruption drawback and keeps the item’s corruption bonus item levels, affix-strength bonus, and other positive corrupted stats.
v0.0.902
Section titled “v0.0.902”- Added a corrupted-item dev spawn command.
- The in-run console now supports
spawn_corrupted_item <templateId> [count]so corruption cleanse testing can conjure guaranteed corrupted gear with a real drawback.
v0.0.901
Section titled “v0.0.901”- Refined Father Mathias’s corrupted-item cleansing dialogue.
- He now quotes the current copper cost before the rite, asks for confirmation, and tells you when you have no corrupted items to cleanse.
- Fixed Father Mathias cleansing the wrong wallet.
- Corruption cleansing now spends copper and reports the copper cost in both dialogue and completion feedback.
v0.0.900
Section titled “v0.0.900”- Fixed Father Mathias failing to cleanse some corrupted items.
- Corrupted gear without a rolled drawback is now still recognized as corrupted for Mathias’s cleanse service, so the dialogue option no longer silently rejects valid corruption targets.
v0.0.899
Section titled “v0.0.899”- Brightened the darkest point of night.
- The day/night lighting curve now uses a lighter midnight darkness value, so outdoor nighttime scenes keep more readable ground and silhouette detail.