Patch Notes Page 161
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v0.9.17
Section titled “v0.9.17”- Fixed New Game menu starting at the wrong layout size in windowed
1920x1080. - RmlUi now initializes from the renderer’s real output size instead of relying on the requested window size before the OS finishes client-area adjustments.
- The Warden select layout now starts in the correct viewport without needing a manual window resize to snap into place.
v0.18.0
Section titled “v0.18.0”- Added direct hired-merc interaction menus and trade management.
- Press
Eon a hired merc to open a dialogue hub with talk, trade, and dismiss actions. - Merc trade now opens a shared character screen that can switch between the Warden and merc inventory views and transfer selected items between them.
- Mercs now support runtime equipment and consumable inventories.
- Hired mercs can equip RPG gear, gain the resulting stat and bag-capacity changes, and auto-consume traded healing items during combat.
- Merc inventory view now shows merc-specific stats, hides the player hotbar, and keeps item-detail consumable info tied to the active owner.
- Dismissed mercs now leave the field cleanly instead of disappearing in place.
- Dismissed hires walk back toward the pub exit when possible, stop blocking a new merc contract immediately, and clear trade state correctly if inventory closes through hotkeys or map transitions.
v0.9.18
Section titled “v0.9.18”- Fixed New Game panel collapse at
1920x1080. - The Warden details layout now keeps its name row and two-column content widths stable even when Infinite mode adds more text.
- The
1920x1080layout now compacts earlier so the Infinite description fits without forcing the broken scroll/collapse state in the details panel.
v0.9.19
Section titled “v0.9.19”- Fixed the remaining New Game detail-panel collapse at
1920x1080. - Long Warden descriptions now scroll only inside the left text column instead of collapsing the entire details section.
- The Warden name row and Attributes panel now stay stretched to the full details width even when the lower description area overflows.
v0.9.20
Section titled “v0.9.20”- Improved New Game detail readability at
1920x1080. - The Warden live preview panel is shorter, which gives the lower details section more room for specialties and perk text.
- The perk row now has more visible space before scrolling is needed in the Warden details column.
v0.9.21
Section titled “v0.9.21”- Compactified the Talent Tree overlay.
- The Talent screen now uses narrower side panels and tighter spacing so the layout wastes less space and reads more cleanly.
- Talent nodes now open at a slightly closer default zoom so the tree fills the center viewport better before manual pan/zoom.
v0.9.22
Section titled “v0.9.22”- Simplified the Talent Tree side panels.
- Champion and node details now live in one compact left sidebar instead of separate left and right panels.
- The talent tree viewport now gets the reclaimed width, which removes the large dead-space column on the right side of the overlay.
v0.9.23
Section titled “v0.9.23”- Fixed Talent Tree overlay positioning.
- The Talent window now centers correctly on the screen instead of anchoring itself to the top-left corner.