Patch Notes Page 155
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v0.0.567
Section titled “v0.0.567”- Fixed Trader sell panel rows collapsing into tiny buttons and losing labels.
- Sell entries now stretch to full inventory panel width and remain easy to click.
- Empty item names now fall back to effect labels so sell rows always show text.
v0.0.568
Section titled “v0.0.568”- Fixed Trader sell list entries still squishing into tiny unreadable pills.
- Reworked sell-row layout to block positioning so each row fills inventory width reliably.
v0.0.569
Section titled “v0.0.569”- Hardened Trader sell list row sizing to remain readable and clickable.
- Trader now sets each sell-row width from runtime layout so rows cannot collapse.
v0.0.570
Section titled “v0.0.570”- Reworked Jack, Gunther, and Ellis ability kits.
- Jack Fortify now increases maximum shield capacity instead of draining shields.
- Jack Taunt Pulse now also pulls enemies off escort pressure zones.
- Jack Bulwark now grants pure invincibility for a duration that scales with ability level.
- Gunther’s base melee reach and direct swing target count were reduced for tighter control.
- Gunther Ability 1 is now Poison Tipped, applying heavy poison for a scaling duration and strength.
- Gunther Ability 2 is now a temporary cleave stance with scaling uptime and target count.
- Ellis Consecration now starts with a smaller radius and expands with ability level.
- Added Holy damage support and visuals.
- Consecration now deals Holy damage.
- Holy damage numbers now render in gold.
v0.0.571
Section titled “v0.0.571”- Tuned Consecration (Holy) floating damage numbers to be less noisy.
- Holy tick numbers now batch on a longer cadence, reducing constant streams of tiny values.
- Total displayed damage remains accumulated from tick damage, so values stay accurate.
v0.0.572
Section titled “v0.0.572”- Further reduced Consecration damage-number spam.
- Holy tick numbers now require a larger accumulated chunk before showing.
- Holy leftovers flush when ticking stops so displayed totals stay accurate.
v0.0.573
Section titled “v0.0.573”- Fixed Jack Fortify so it no longer collapses shields after cast.
- Temporary shield overcharge now feeds into RPG-derived shield max while active.
- Updated tank fallback ability kit wiring.
- Fallback tank abilities now map to
tank_dash_strike,tank_fortify,tank_taunt, andtank_bulwarkinstead of generic placeholders.
v0.0.574
Section titled “v0.0.574”- Scaled Ellis Consecration damage with ability progression.
- Consecration now reads its current ability level and upgrade power scaling when calculating Holy tick damage.
- Base tick damage now uses spell-oriented
abilityDamageBase()instead of a static projectile-only value.