Skip to content

Patch Notes Page 155

  • Fixed Trader sell panel rows collapsing into tiny buttons and losing labels.
  • Sell entries now stretch to full inventory panel width and remain easy to click.
  • Empty item names now fall back to effect labels so sell rows always show text.
  • Fixed Trader sell list entries still squishing into tiny unreadable pills.
  • Reworked sell-row layout to block positioning so each row fills inventory width reliably.
  • Hardened Trader sell list row sizing to remain readable and clickable.
  • Trader now sets each sell-row width from runtime layout so rows cannot collapse.
  • Reworked Jack, Gunther, and Ellis ability kits.
  • Jack Fortify now increases maximum shield capacity instead of draining shields.
  • Jack Taunt Pulse now also pulls enemies off escort pressure zones.
  • Jack Bulwark now grants pure invincibility for a duration that scales with ability level.
  • Gunther’s base melee reach and direct swing target count were reduced for tighter control.
  • Gunther Ability 1 is now Poison Tipped, applying heavy poison for a scaling duration and strength.
  • Gunther Ability 2 is now a temporary cleave stance with scaling uptime and target count.
  • Ellis Consecration now starts with a smaller radius and expands with ability level.
  • Added Holy damage support and visuals.
  • Consecration now deals Holy damage.
  • Holy damage numbers now render in gold.
  • Tuned Consecration (Holy) floating damage numbers to be less noisy.
  • Holy tick numbers now batch on a longer cadence, reducing constant streams of tiny values.
  • Total displayed damage remains accumulated from tick damage, so values stay accurate.
  • Further reduced Consecration damage-number spam.
  • Holy tick numbers now require a larger accumulated chunk before showing.
  • Holy leftovers flush when ticking stops so displayed totals stay accurate.
  • Fixed Jack Fortify so it no longer collapses shields after cast.
  • Temporary shield overcharge now feeds into RPG-derived shield max while active.
  • Updated tank fallback ability kit wiring.
  • Fallback tank abilities now map to tank_dash_strike, tank_fortify, tank_taunt, and tank_bulwark instead of generic placeholders.
  • Scaled Ellis Consecration damage with ability progression.
  • Consecration now reads its current ability level and upgrade power scaling when calculating Holy tick damage.
  • Base tick damage now uses spell-oriented abilityDamageBase() instead of a static projectile-only value.