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Patch Notes Page 136

  • Added Inventory/Character screen context menu (RmlUi).
  • Right-click items or equipped slots for Equip/Hotbar/Unequip actions.
  • Drag/drop now uses tile-positioned grid math for stable swaps.
  • Fixed Inventory/Character screen input targeting (RmlUi).
  • Right-click now opens context menus on items and equipped slots.
  • Drag-drop now resolves the element under the cursor for equip/rearrange.
  • Fixed Inventory/Character screen RmlUi interactions (RmlUi).
  • Right-click context menu no longer closes immediately on open.
  • Drag/drop now uses RmlUi drag events with clone previews.
  • Mouse input is gated when UI consumes events.
  • Improved Inventory/Character screen drag + context menu (RmlUi).
  • Drag/drop now supports hotbar slots and empty inventory tiles.
  • Gem context menu lists socket targets; consumables show hotbar options.
  • Context menu styling updated to match HUD theme.
  • Fixed Inventory/Character screen context menu styling (RmlUi).
  • Context menu now uses panel theming and HUD colors.
  • Fixed UI mouse gating + context menu styling (RmlUi).
  • Mouse position updates regardless of UI focus; button releases always clear.
  • Context menu background now uses HUD panel styling.
  • Fixed Inventory/Character screen context menu background (RmlUi).
  • Context menu now forces panel styling at runtime to avoid white backgrounds.
  • Fixed Inventory/Character screen context menu background (RmlUi).
  • Context menu now forces background color/opacity at runtime.