Patch Notes Page 136
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v0.0.415
Section titled “v0.0.415”- Added Inventory/Character screen context menu (RmlUi).
- Right-click items or equipped slots for Equip/Hotbar/Unequip actions.
- Drag/drop now uses tile-positioned grid math for stable swaps.
v0.0.416
Section titled “v0.0.416”- Fixed Inventory/Character screen input targeting (RmlUi).
- Right-click now opens context menus on items and equipped slots.
- Drag-drop now resolves the element under the cursor for equip/rearrange.
v0.0.417
Section titled “v0.0.417”- Fixed Inventory/Character screen RmlUi interactions (RmlUi).
- Right-click context menu no longer closes immediately on open.
- Drag/drop now uses RmlUi drag events with clone previews.
- Mouse input is gated when UI consumes events.
v0.0.418
Section titled “v0.0.418”- Improved Inventory/Character screen drag + context menu (RmlUi).
- Drag/drop now supports hotbar slots and empty inventory tiles.
- Gem context menu lists socket targets; consumables show hotbar options.
- Context menu styling updated to match HUD theme.
v0.0.419
Section titled “v0.0.419”- Fixed Inventory/Character screen context menu styling (RmlUi).
- Context menu now uses panel theming and HUD colors.
v0.0.420
Section titled “v0.0.420”- Fixed UI mouse gating + context menu styling (RmlUi).
- Mouse position updates regardless of UI focus; button releases always clear.
- Context menu background now uses HUD panel styling.
v0.0.421
Section titled “v0.0.421”- Fixed Inventory/Character screen context menu background (RmlUi).
- Context menu now forces panel styling at runtime to avoid white backgrounds.
v0.0.422
Section titled “v0.0.422”- Fixed Inventory/Character screen context menu background (RmlUi).
- Context menu now forces background color/opacity at runtime.