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Patch Notes Page 137

  • Fixed Inventory/Character screen context menu background (RmlUi).
  • Added a dedicated background layer to prevent white panel bleed.
  • Fixed Inventory/Character screen context menu background (RmlUi).
  • Forced inline background styling on the context menu container.
  • Fixed Inventory/Character screen context menu background (RmlUi).
  • Switched to rgba() backgrounds for menu and background layer.
  • Fixed Inventory/Character screen context menu background (RmlUi).
  • Moved background styling to the items container to avoid white padding.
  • Added context menu style debug logging (RmlUi).
  • Logs computed background/border properties for menu troubleshooting.
  • Fixed Inventory/Character screen context menu background (RmlUi).
  • Background now applied directly to the items container.
  • Fixed Inventory/Character screen context menu background (RmlUi).
  • Context menu now forces opaque HUD colors to prevent white bleed.
  • Fixed Inventory/Character screen context menu background (RmlUi).
  • Context menu now uses panel styling directly instead of runtime overrides.