Patch Notes Page 124
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v0.0.319
Section titled “v0.0.319”- Fog of war: vision now ignores water tiles for occlusion and fully reveals large blocked structures within sight.
v0.0.320
Section titled “v0.0.320”- Fog of war: blocked tiles are now only revealed when adjacent to visible tiles, preventing deep structure reveals.
v0.0.321
Section titled “v0.0.321”- Fog of war: blocked tiles now reveal only as the first hit along a line-of-sight ray.
v0.0.322
Section titled “v0.0.322”- Fog of war: line-of-sight now reveals one additional blocked tile beyond the first hit.
v0.0.323
Section titled “v0.0.323”- HUD: added quick-access buttons for Inventory, Talents, and Ability Shop.
- Buttons mirror the existing hotkey actions with a consistent HUD style.
v0.0.324
Section titled “v0.0.324”- Defeat recap: added an end-of-run breakdown with stats, damage, hotzone time, kill heatmap, and highlights.
- New Recap button appears on the “YOU ARE DOWN” screen between Restart and Quit.
v0.0.325
Section titled “v0.0.325”- Recap: scroll wheel no longer zooms the game camera while the Recap panel is open.
v0.0.326
Section titled “v0.0.326”- Added hireable allies at the northern building (Paladin, Sorcerer, Archer, Minutemen, Spearman) with round-scaling cost and stats.
- Allies leash to the hiring player, last for a fixed number of waves, and auto-use potions at low health.
- Hire options and tuning are data-driven via
data/allies.jsonanddata/gameplay.json.