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Patch Notes Page 122

  • Trader: non-RPG items now display their item names and descriptions in the shop UI.
  • Trader: refreshed base and gold catalogs with new item names, costs, and effects.
  • Base shop uses copper for Strength/Dexterity/Endurance/Intelligence, Haste/Health/Time consumables, and updated Chrono Prism/Vampirism/Storm Core timings.
  • Gold shop now offers Oath of Ruin, Bladesong Haste, Bulwark Benediction, Practiced Incantation, Far-Seer’s Lens, Rune of the Second Wind, Wayfarer’s Greaves.
  • Combat: Intelligence now boosts ability damage; vampirism/storm buffs last for a single round.
  • Trader: item descriptions now wrap within shop cards and the details pane.
  • Trader: moved the ilvl badge to the bottom-right of shop cards to avoid covering names.
  • Navigation: entities are now clamped to the nearest walkable navmesh point and kept inside the 150x150 map bounds.
  • Navigation: added extra collision correction to keep units from cutting corners into walls.
  • Navigation: reduced separation pressure so enemies can overlap in tight corridors.
  • Navigation: reduced NPC collision footprints against walls/solids to prevent corner snagging in tight corridors.