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v0.0.732
Section titled “v0.0.732”- Expanded controller support across Rml-driven menus.
- Main menu now supports controller navigation/confirm/back in Steam Input mode.
- Added focused-state highlighting for Rml main-menu buttons so controller selection is visible.
- Extended controller navigation in Options > Controls Remapping.
- Controller can now navigate reset/Steam remap actions, per-action bind rows, and Back.
- Menu confirm now accepts controller-friendly actions (
interact/dash) in addition to mouse click/manual confirm. - Added focused styles for controls bind buttons and shared menu buttons.
- Updated build/version alignment.
- Updated player-visible build string to
Pre-Alpha | Build v0.0.732. - Updated Discord join-service test build-tag fixtures to
v0.0.732(mismatch assertion moved tov0.0.733).
v0.0.731
Section titled “v0.0.731”- Fixed keyboard rebinding reliability for existing and newly saved bindings.
- Input load now auto-adds
scancode:*fallbacks for keyboard tokens (including olderkey:*-only saves). - Rebind capture now stores keyboard bindings with scancode-first tokens to avoid locale/key-name mismatches at runtime.
- Defaults/reset bindings now include the same scancode fallback hardening.
- Added input remap regression coverage.
- Added a mapper test case for
scancode:*-only movement bindings. - Updated build/version alignment.
- Updated player-visible build string to
Pre-Alpha | Build v0.0.731. - Updated Discord join-service test build-tag fixtures to
v0.0.731(mismatch assertion moved tov0.0.732).
v0.0.730
Section titled “v0.0.730”- Hardened keyboard remap reliability with scancode fallback tokens.
- Keyboard rebind capture now stores both
key:*andscancode:*tokens for each key assignment. - Action mapping now accepts
scancode:*tokens, preventing layout/locale key-name mismatches from breaking movement/actions. - Controls UI keeps display clean by hiding internal scancode fallback tokens from bind labels.
- Updated build/version alignment.
- Updated player-visible build string to
Pre-Alpha | Build v0.0.730. - Updated Discord join-service test build-tag fixtures to
v0.0.730(mismatch assertion moved tov0.0.731).
v0.0.729
Section titled “v0.0.729”- Fixed rebind arming race when key press happens immediately after mouse release.
- Rebind capture now arms as soon as the initiating mouse press is released, and can accept same-frame keyboard tokens.
- Click-only carry-over tokens are ignored so bind-button clicks no longer overwrite actions.
- Updated build/version alignment.
- Updated player-visible build string to
Pre-Alpha | Build v0.0.729. - Updated Discord join-service test build-tag fixtures to
v0.0.729(mismatch assertion moved tov0.0.730).
v0.0.728
Section titled “v0.0.728”- Fixed remap capture flow so click-to-bind no longer binds to mouse-left by accident.
- Rebind now waits until the initiating mouse click is released before accepting the next input token.
- This restores expected keyboard rebinding behavior for actions like Move Up (
W->J/Y). - Updated build/version alignment.
- Updated player-visible build string to
Pre-Alpha | Build v0.0.728. - Updated Discord join-service test build-tag fixtures to
v0.0.728(mismatch assertion moved tov0.0.729).
v0.0.727
Section titled “v0.0.727”- Fixed keyboard/mouse remap token matching regression.
- Restored
key:*andmouse:*token prefix handling inActionMappertoken normalization. - Rebound keys now immediately drive movement/actions correctly (for example remapping Move Up from
WtoY). - Updated build/version alignment.
- Updated player-visible build string to
Pre-Alpha | Build v0.0.727. - Updated Discord join-service test build-tag fixtures to
v0.0.727(mismatch assertion moved tov0.0.728).
v0.0.726
Section titled “v0.0.726”- Tidied Options > Controls Remapping layout to prevent squishing and overlap.
- Reworked control-bind rows into a strict two-column layout: action labels anchored left and bind buttons anchored right.
- Added fixed bind-button width constraints with responsive fallback sizing to keep rows aligned across viewport sizes.
- Increased controls list padding/row sizing so entries remain legible and non-overlapping.
- Updated build/version alignment.
- Updated player-visible build string to
Pre-Alpha | Build v0.0.726. - Updated Discord join-service test build-tag fixtures to
v0.0.726(mismatch assertion moved tov0.0.727).
v0.0.725
Section titled “v0.0.725”- Added full keyboard/mouse remapping flow in Options.
- Added a new Controls Remapping panel in Options for rebinding movement, camera, combat, and menu actions.
- Added runtime key/mouse capture so binds can be set by pressing any keyboard key or mouse button.
- Custom keybinds now persist to local input binding preferences and override base
data/input_bindings.json. - Improved Steam Input controller remap accessibility.
- Added an Options button that opens the Steam Input binding panel for connected controllers.
- Updated build/version alignment.
- Updated player-visible build string to
Pre-Alpha | Build v0.0.725. - Updated Discord join-service test build-tag fixtures to
v0.0.725(mismatch assertion moved tov0.0.726).