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Patch Notes Page 129

  • Fixed RmlUi main menu styling warnings.
  • Converted the New Game screen (Warden + Difficulty selection) to the new RmlUi menu system.
  • Added keyboard focus highlighting to the New Game menu.
  • Fixed New Game menu list sizing, details population, and sprite preview rendering.
  • Fixed New Game menu Start Run hover/click crash.
  • Increased New Game sprite preview size.
  • Increased New Game sprite preview size further.
  • Adjusted the New Game menu layout to fit better on shorter resolutions.
  • Began migrating the in-run HUD to RmlUi.
  • Added a themed RmlUi HUD layer (resource bars, action buttons, FPS, wallet).
  • Moved the inventory cycler + R/F hotbar frame into the RmlUi HUD (icons still engine-rendered).
  • Aligned the minimap draw to the RmlUi minimap frame.