Patch Notes Page 129
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v0.0.359
Section titled “v0.0.359”- Fixed RmlUi main menu styling warnings.
v0.0.360
Section titled “v0.0.360”- Converted the New Game screen (Warden + Difficulty selection) to the new RmlUi menu system.
v0.0.361
Section titled “v0.0.361”- Added keyboard focus highlighting to the New Game menu.
v0.0.362
Section titled “v0.0.362”- Fixed New Game menu list sizing, details population, and sprite preview rendering.
v0.0.363
Section titled “v0.0.363”- Fixed New Game menu Start Run hover/click crash.
- Increased New Game sprite preview size.
v0.0.364
Section titled “v0.0.364”- Increased New Game sprite preview size further.
v0.0.365
Section titled “v0.0.365”- Adjusted the New Game menu layout to fit better on shorter resolutions.
v0.0.366
Section titled “v0.0.366”- Began migrating the in-run HUD to RmlUi.
- Added a themed RmlUi HUD layer (resource bars, action buttons, FPS, wallet).
- Moved the inventory cycler + R/F hotbar frame into the RmlUi HUD (icons still engine-rendered).
- Aligned the minimap draw to the RmlUi minimap frame.