Patch Notes Page 111
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v0.0.215
Section titled “v0.0.215”- Balance: reduced melee attack range by 50%.
v0.0.216
Section titled “v0.0.216”- Camera: increased default zoom to ~1.5x (min/max unchanged).
v0.0.217
Section titled “v0.0.217”- Camera: increased default zoom to ~1.875x (min/max unchanged).
v0.0.218
Section titled “v0.0.218”- Collision: narrowed player and enemy hitboxes by 15% on the sides.
- Player and enemy hitboxes now only cover the lower 30% of their sprites.
v0.0.219
Section titled “v0.0.219”- Collision: reduced player and enemy hitbox width by 30% total (15% per side).
v0.0.220
Section titled “v0.0.220”- Collision: reduced player and enemy hitbox width by 40% total (20% per side).
v0.0.221
Section titled “v0.0.221”- Assets: resolve asset paths relative to the executable (and macOS Resources) for packaged builds.
- Packaging: added Linux/macOS pack scripts to include TMX maps and tileset assets.
v0.0.222
Section titled “v0.0.222”- Packaging: rewrite
Main.tmxtileset image paths toassets/Tilesheets/during packaging. - Packaging: copy TMX-referenced tilesheets into the package
assets/Tilesheets/folder.