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Patch Notes Page 111

  • Balance: reduced melee attack range by 50%.
  • Camera: increased default zoom to ~1.5x (min/max unchanged).
  • Camera: increased default zoom to ~1.875x (min/max unchanged).
  • Collision: narrowed player and enemy hitboxes by 15% on the sides.
  • Player and enemy hitboxes now only cover the lower 30% of their sprites.
  • Collision: reduced player and enemy hitbox width by 30% total (15% per side).
  • Collision: reduced player and enemy hitbox width by 40% total (20% per side).
  • Assets: resolve asset paths relative to the executable (and macOS Resources) for packaged builds.
  • Packaging: added Linux/macOS pack scripts to include TMX maps and tileset assets.
  • Packaging: rewrite Main.tmx tileset image paths to assets/Tilesheets/ during packaging.
  • Packaging: copy TMX-referenced tilesheets into the package assets/Tilesheets/ folder.