Patch Notes Page 145
Patch Notes Index
Return to the patch-note index.
Previous Page
Newer entries.
Next Page
Older entries.
v0.0.487
Section titled “v0.0.487”- Fixed
Pnot opening the Abilities window. - Added SDL key handling for the Abilities input binding.
v0.0.488
Section titled “v0.0.488”- Profiler overlay hotkey is now
Insert.
v0.0.489
Section titled “v0.0.489”- Fixed Abilities overlay styling/loading issues.
- Abilities window now uses the shared HUD RCSS and cleans up listeners on shutdown.
v0.0.490
Section titled “v0.0.490”- Polished the Abilities window layout.
- Close button now fits its label.
- Inner panels no longer clip outside the main frame.
v0.0.491
Section titled “v0.0.491”- Made the Abilities window Close button wider.
v0.0.492
Section titled “v0.0.492”- Restored gear comparison in the Inventory Details pane when hovering items.
v0.0.493
Section titled “v0.0.493”- Adjusted Jade’s element indicator HUD placement.
- Indicator now renders above other HUD panels and sits slightly left.
- Element indicator now shows auto-attack rank up to 5.
v0.0.494
Section titled “v0.0.494”- Auto-attack upgrades now cost copper and scale like other abilities.