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Patch Notes Page 139

  • Fixed Inventory/Character screen context menu positioning (RmlUi).
  • Context menu now uses a single container to keep background aligned with items.
  • Fixed Inventory/Character screen context menu positioning (RmlUi).
  • Context menu now uses fixed positioning relative to the viewport.
  • Fixed Inventory/Character screen context menu positioning (RmlUi).
  • Context menu now sets left/top after display with DP units and logs properties.
  • Fixed Inventory/Character screen context menu positioning (RmlUi).
  • Context menu now uses transform-based translation for reliable placement.
  • Fixed Inventory/Character screen context menu positioning (RmlUi).
  • Context menu now lives at the overlay root and positions via absolute left/top.
  • Fixed Inventory/Character screen context menu positioning (RmlUi).
  • Context menu now renders in a dedicated document to avoid layout pinning.
  • Fixed Inventory/Character screen context menu positioning (RmlUi).
  • Context menu now positions after layout using computed sizes.
  • Fixed Inventory/Character screen context menu positioning (RmlUi).
  • Context menu now anchors to the inventory overlay and clamps to its bounds.